REGRESSION: Yes
WORKING: 3172292 (4.13.2)
BROKEN: 3177600 (4.14)
In the Content Examples Animation level, at Display 1.15, the rifles are offset from the character's hands for two of the skeletal meshes (green and blue).
The user can reattach the mesh, but if the user saves the level and loads it up again, the rifles will be offset again.
RESULT:
Rifles are offset from the hands of the green and blue skeletal meshes. Reattaching does not fix this, and reopening the map just breaks it again.
EXPECTED:
Rifles to be correctly in their hands.
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37933 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.14 |
Target Fix | 4.14 |
Created | Oct 28, 2016 |
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Resolved | Nov 3, 2016 |
Updated | Apr 27, 2018 |