When scaling an actor with a spotlight component that is offset from local 0,0,0 the spotlight will invert itself when passing into negative scale values. In the test project this only occurs on the X and Z axis. The Y axis behaves as expected.
Alternative steps:
RESULT
The spotlight will invert the direction it is facing and the arrow for light direction will not update
EXPECTED
The spotlight remains facing the same direction, or the light direction arrow will update.
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2 |
Component | UE - Graphics Features |
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Affects Versions | 4.12.5, 4.13.2, 4.19 |
Created | Oct 31, 2016 |
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Resolved | Aug 2, 2021 |
Updated | Aug 4, 2021 |