REGRESSION: Maybe (had one occurring of it happening in 4.13.2)
When playing with multiple players at the same time in a networked session, it's possible if rare to have characters spawn so they stack on top of each other. This appears to mainly be related with location of the spawn, as the only way we were able to reproduce is when playing with Spawn Player set to Current Camera Location.
Test map submitted in Dev-Framework at CL 3180503.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38016 in the post.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.14, 4.15 |
Created | Oct 31, 2016 |
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Resolved | Nov 1, 2016 |
Updated | Apr 27, 2018 |