Static Mesh Sockets are not updated on reimport
Might be the same as [Link Removed], but decided to open a new report.
Result: Sockets are in the same location
Expected: The sockets are transformed in the Z axis
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 4.13, 4.14, 4.15 |
Target Fix | 4.15 |
Fix Commit | 3204270 |
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Main Commit | 3229477 |
Created | Nov 3, 2016 |
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Resolved | Nov 18, 2016 |
Updated | Apr 27, 2018 |