This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
UserWidget animations will be ticked as part of the WidgetComponent's DrawWidgetToRenderTarget(). This will lead to a crash when we attempt to set the LastWidgetRenderTime to GetWorld()->TimeSeconds. A null check can prevent this.
UE4Editor_UMG!TArray<TSharedPtr<FSlateWindowElementList::FDeferredPaint,0>,FDefaultAllocator>::operator=() array.h:743 UE4Editor_UMG!FWidgetRenderer::DrawWindow() widgetrenderer.cpp:239 UE4Editor_UMG!FWidgetRenderer::DrawWindow() widgetrenderer.cpp:180 UE4Editor_UMG!UWidgetComponent::DrawWidgetToRenderTarget() widgetcomponent.cpp:673 UE4Editor_UMG!UWidgetComponent::TickComponent() widgetcomponent.cpp:552 UE4Editor_Engine!FActorComponentTickFunction::ExecuteTickHelper<<lambda_aa79ebd94b2c9e6b2d520765e2e11e5e> >() actor.h:2937 UE4Editor_Engine!FActorComponentTickFunction::ExecuteTick() actorcomponent.cpp:707 UE4Editor_Engine!FTickFunctionTask::DoTask() ticktaskmanager.cpp:251 UE4Editor_Engine!TGraphTask<FTickFunctionTask>::ExecuteTask() taskgraphinterfaces.h:868 UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() taskgraph.cpp:932 UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilIdle() taskgraph.cpp:694 UE4Editor_Engine!FTickTaskSequencer::ReleaseTickGroup() ticktaskmanager.cpp:537 UE4Editor_Engine!FTickTaskManager::RunTickGroup() ticktaskmanager.cpp:1426 UE4Editor_Engine!UWorld::RunTickGroup() leveltick.cpp:706 UE4Editor_Engine!UWorld::Tick() leveltick.cpp:1286 UE4Editor_UnrealEd!UEditorEngine::Tick() editorengine.cpp:1408 UE4Editor_UnrealEd!UUnrealEdEngine::Tick() unrealedengine.cpp:371 UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2834 UE4Editor!GuardedMain() launch.cpp:156 UE4Editor!GuardedMainWrapper() launchwindows.cpp:126 UE4Editor!WinMain() launchwindows.cpp:202 UE4Editor!__scrt_common_main_seh() exe_common.inl:253 kernel32!<Unknown> ntdll!<Unknown>
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38285 in the post.
3 |
Component | UE - Editor - UI Systems |
---|---|
Affects Versions | 4.13, 4.15 |
Created | Nov 4, 2016 |
---|---|
Resolved | Jun 13, 2017 |
Updated | Apr 27, 2018 |