When adding an item to the Gameplay Tag Table List array in Project Settings, the user receives a toast reading:
"Could not make ProjectPath/Config/DefaultGameplayTags.ini Writable"
I didn't see this in QAGame but it occurred for me in a Template project.
RESULT:
Toast pops up reading "Could not make DefaultGameplayTags.ini Writable"
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
UMG RichText not appear image when packaged
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What is the difference between Camera and CineCamera?
How to implement springarm components to scale according to mouse position in spawn?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38294 in the post.
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Component | UE - Gameplay |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Fix Commit | 3191889 |
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Main Commit | 3198987 |
Created | Nov 4, 2016 |
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Resolved | Nov 9, 2016 |
Updated | Apr 27, 2018 |