If the Class Defaults are selected when compiling an animation blueprint, the will be deselected and the user will be required to select them again.
This doesn't occur with anim blueprint nodes. Also does not occur in Class Blueprints.
This is a regression from 4.13.2.
RESULT:
In the Details panel, the Class Defaults are deselected.
EXPECTED:
Class Defaults remain selected.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38401 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.14, 4.15 |
Target Fix | 4.15 |
Created | Nov 9, 2016 |
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Resolved | Nov 23, 2016 |
Updated | May 18, 2020 |