When the 'Fracture' button is clicked on a Destructible Mesh made from SM_MatPreviewMesh_02, the editor immediately freezes and stops responding.
1.  Open the Example Editor 
2.  Find a static mesh
3.  Right click it and select Create Destructible Mesh
4.  Open the DM
5.  Under Fracture Settings>Voronoi, change the Cell Site Count to a very high number (like 5000)
6.  Hit Fracture Mesh
  
RESULTS: 
The fracture process starts, but the editor more or less becomes frozen for a long time
  
EXPECTED: 
A warning message if you set the Cell Site Count above, say, 1000 that says  You are attempting Fracture with a very high Chunk count, this may take a very long time.  Would you like to continue? Y or N .  With an option to dismiss this message in the future.
FREQUENCY: 
3/3 
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-3844 in the post.
| 0 | 
| Component | UE - Simulation - Physics | 
|---|---|
| Affects Versions | 4.14 | 
| Created | Jul 25, 2014 | 
|---|---|
| Resolved | Feb 5, 2017 | 
| Updated | Apr 27, 2018 |