DESCRIPTION:
Collision's on CPU Particles are incorrectly being offset on Z by several units
[Link Removed]
https://answers.unrealengine.com/questions/105202/mesh-particle-collision-bug.html
EDIT: 11/19/14 - new report of bug on 4.6 Preview
https://answers.unrealengine.com/questions/134975/mesh-data-particle-collision-node-bug.html
EDIT: 12/1/14 - new report
https://answers.unrealengine.com/questions/139425/mesh-particle-emitter-collision.html
ADDITIONAL NOTES:
Additional Emitters seems to also offset further than initial one
1. Launch: UE4Editor.exe (any project)
2. Add: the attached *uasset file to your project
3. Place: the particle into your level
RESULTS:
The Collision is offset by Z
EXPECTED:
Collision happens at Mesh Collision
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.4, 4.5.1, 4.6, 4.10.4 |
Created | Sep 29, 2014 |
---|---|
Resolved | Aug 11, 2016 |
Updated | Jul 14, 2021 |