Description

The VR Template in 4.14 had a node in the level blueprint to enable stereo mode at the start of the game, but it has been removed in 4.15:

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Maybe the "console command" wasn't the best option, and it should instead be either the "start in vr" flag in project settings:

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Or the Enable HMD node should be used on begin play

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But the VR template should start in VR by default in a packaged game

Steps to Reproduce
  1. Create a VR Template project
  2. Choose File > Package > Win64
  3. Launch resulting packaged project
  4. Notice stereo mode is not enabled until you enter the console command "stereo on"

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.15
CreatedNov 14, 2016
ResolvedJan 27, 2021
UpdatedJan 27, 2021
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