Widget Interaction component cannot be moved while the game is paused. The widget interaction component stops following the mouse when the game is paused (when source is set to mouse)
Expected: The widget interaction component would move with the mouse when set to tick when paused or a feature would be allowed for enabling/disabling widget interaction during pause
Result: The widget interaction component stops following the mouse when the game is paused
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38594 in the post.
2 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.13.2 |
Target Fix | 4.15 |
Fix Commit | 3223215 |
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Main Commit | 3229477 |
Created | Nov 14, 2016 |
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Resolved | Dec 6, 2016 |
Updated | Apr 27, 2018 |