- Download the attached project
- Open the project
- Play in editor
- Click on the button (Hello will print)
- Press the 'F' key (this will pause the game)
- Move the mouse off of the button
- Click the left mouse button
- Notice that "Hello" continues to print even when no longer hovering over the button
Expected: The widget interaction component would move with the mouse when set to tick when paused or a feature would be allowed for enabling/disabling widget interaction during pause
Result: The widget interaction component stops following the mouse when the game is paused