When a camera attached to a spring arm is turned at a +90 or -90 degree angle in the Y Axis (can't go any further) and turned, it can jitter and cause visual issues.
Note: This occurs in the base ThirdPersonCharacter project as well, but certain springarm/camera positions show the issue more than others, hence the project given for reproduction
Regression?: Yes
This did not occur in 4.13.2-3172292+++UE4+Release-4.13
This does occur in 4.14.0-3195953+++UE4+Release-4.14
Head over to the existing Questions & Answers thread and let us know what's up.
| 4 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.14, 4.15 |
| Target Fix | 4.14.1 |
| Fix Commit | 3208214 |
|---|
| Created | Nov 18, 2016 |
|---|---|
| Resolved | Nov 22, 2016 |
| Updated | Apr 27, 2018 |