With Update Rate Optmizations enabled, animations will sometimes update more quickly than whatever the Frame Skip Map is set.
RESULT:
Most of the time, the animation will skip 60 frames before updating. But sometimes it will update more quickly than 60 frames.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-38844 in the post.
1 |
Component | OLD - Anim |
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Affects Versions | 4.15 |
Target Fix | 4.16 |
Fix Commit | 3369438 |
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Main Commit | 3385232 |
Created | Nov 18, 2016 |
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Resolved | Mar 29, 2017 |
Updated | May 18, 2020 |