The "Set world to meters scale" node appears to affect the distance between eyes in VR. The eye gap distance appears to grow larger as well making everything appear out of focus
Expected: As World scale was in meters was changed to a higher number, other actor would appear smaller
Result: The eye gap distance appears to grow larger as as well making everything appear out of focus
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3 |
Component | UE - Platform - XR |
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Affects Versions | 4.14 |
Created | Nov 21, 2016 |
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Resolved | Nov 28, 2016 |
Updated | Sep 16, 2019 |