Description

If you are in the landscape edit mode and you enable the preview shader model for High end mobile/Metal the engine will crash if you wait a while for the shaders to finish compiling.

Steps to Reproduce
  1. Open blank project
  2. Go into editor preferences and enable High end mobile/Metal preview in experimental section
  3. In the viewport click on the landscape tab so that you are in landscape edit mode
  4. Switch your preview level to High end mobile/Metal
  5. Wait for the shaders to finish compiling

RESULT
Crash

EXPECTED
No crash and the message warning you that landscape editor doesn't work on anything lower than SM4 persists.

REGRESSION?
Yes

Callstack

[Link Removed]

UE4Editor_Engine!SCWErrorCode::HandleGeneralCrash() shadercompiler.cpp:221
UE4Editor_Engine!DoReadTaskResults() shadercompiler.cpp:575
UE4Editor_Engine!FShaderCompileThreadRunnable::ReadAvailableResults() shadercompiler.cpp:1127
UE4Editor_Engine!FShaderCompileThreadRunnable::CompilingLoop() shadercompiler.cpp:1275
UE4Editor_Engine!FShaderCompileThreadRunnableBase::Run() shadercompiler.cpp:799
UE4Editor_Core!FRunnableThreadWin::Run() windowsrunnablethread.cpp:74

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Duplicate
ComponentUE - Platform - Mobile
Affects Versions4.14
CreatedNov 25, 2016
ResolvedDec 5, 2016
UpdatedSep 16, 2019
View Jira Issue