Description

PlatformerGame is crashing when packaged and launched on tvOS. Assertion from console log:

Nov 30 11:03:12 Apple-TV-Joey PlatformerGame[519] <Notice>: Assertion failed: FMath::TruncToInt(drawableSize.width) == FMath::TruncToInt(self.bounds.size.width * self.contentScaleFactor) && FMath::TruncToInt(drawableSize.height) == FMath::TruncToInt(self.bounds.size.height * self.contentScaleFactor) [File:/Users/engineqa/UE4/Builds/RDU-WD-7313/D/Build/joseph.wysosky_Main/Engine/Source/Runtime/Core/Private/iOS/IOSView.cpp] [Line: 316]
Steps to Reproduce
  1. Package PlatformerGame for tvOS
  2. Load app onto device
  3. Launch app on device

Result: PlatformerGame loading screen is shown briefly before crashing back to the main screen

Callstack
Nov 30 11:03:12 Apple-TV-Joey PlatformerGame[519] <Notice>: Assertion failed: FMath::TruncToInt(drawableSize.width) == FMath::TruncToInt(self.bounds.size.width * self.contentScaleFactor) && FMath::TruncToInt(drawableSize.height) == FMath::TruncToInt(self.bounds.size.height * self.contentScaleFactor) [File:/Users/engineqa/UE4/Builds/RDU-WD-7313/D/Build/joseph.wysosky_Main/Engine/Source/Runtime/Core/Private/iOS/IOSView.cpp] [Line: 316]

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.15
Target Fix4.15
Fix Commit3222675
Main Commit3233813
CreatedNov 30, 2016
ResolvedDec 6, 2016
UpdatedSep 16, 2019
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