Standalone is crashing when a map containing a sub level that has an actor containing a child actor component is streamed in, or if the level is set to be always loaded.
To be clear, this is not crashing the editor, just the standalone process.
This crash does not occur in PIE.
Found in 4.14.0 CL# 3195953. Reproduced in 4.15 Main CL# 3205566.
I was not able to reproduce the crash in 4.13.2. This is a regression.
Result: Standalone crashes
Assertion failed: !FUObjectThreadContext::Get().IsRoutingPostLoad [Link Removed] [Line: 1128] Cannot call UnrealScript (Child_C /Temp/Autosaves/Game/UEDPCStreamedMap.StreamedMap:PersistentLevel.DESTROYED_Child_C_CHILDACTOR_115 - Function /Script/Engine.Actor:ReceiveDestroyed) while PostLoading objects
UE4Editor_CoreUObject!UObject::ProcessEvent() scriptcore.cpp:1128 UE4Editor_Engine!AActor::ProcessEvent() actor.cpp:655 UE4Editor_Engine!AActor::Destroyed() actor.cpp:1957 UE4Editor_Engine!UWorld::DestroyActor() levelactor.cpp:550 UE4Editor_Engine!UChildActorComponent::DestroyChildActor() childactorcomponent.cpp:558 UE4Editor_CoreUObject!UObject::ConditionalPostLoad() obj.cpp:832 UE4Editor_CoreUObject!FAsyncPackage::PostLoadObjects() asyncloading.cpp:5405 UE4Editor_CoreUObject!FAsyncPackage::TickAsyncPackage() asyncloading.cpp:4544 UE4Editor_CoreUObject!FAsyncLoadingThread::ProcessAsyncLoading() asyncloading.cpp:3666 UE4Editor_CoreUObject!FAsyncLoadingThread::TickAsyncThread() asyncloading.cpp:4034 UE4Editor_CoreUObject!FAsyncLoadingThread::TickAsyncLoading() asyncloading.cpp:3870 UE4Editor_CoreUObject!ProcessAsyncLoading() asyncloading.cpp:5935 UE4Editor_CoreUObject!StaticTick() uobjectglobals.cpp:433 UE4Editor_Engine!UGameEngine::Tick() gameengine.cpp:1070 UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2859 UE4Editor!GuardedMain() launch.cpp:152 UE4Editor!GuardedMainWrapper() launchwindows.cpp:126 UE4Editor!WinMain() launchwindows.cpp:202 UE4Editor!__scrt_common_main_seh() exe_common.inl:253 kernel32!<Unknown> ntdll!<Unknown>
Head over to the existing Questions & Answers thread and let us know what's up.
7 |
Component | UE - Gameplay |
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Affects Versions | 4.14, 4.15 |
Target Fix | 4.15 |
Fix Commit | 3206419 |
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Created | Nov 30, 2016 |
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Resolved | Nov 30, 2016 |
Updated | Apr 27, 2018 |