Cast nodes can be converted to pure while the blueprint graph is in read-only mode, such as when you are debugging the blueprint.
Found in 4.14.0 CL# 3195953. Reproduced in 4.13.2 CL# 3172292 and 4.15 Main CL# 3205566
Result: Notice that the cast node is converted to a pure cast node.
Expected: The node would not be able to be converted while the graph is in read-only mode.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39237 in the post.
| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.13, 4.14, 4.15 |
| Target Fix | 4.18 |
| Created | Dec 1, 2016 |
|---|---|
| Resolved | Jul 13, 2017 |
| Updated | Sep 26, 2017 |
| 3788 - projectgheist |