Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

In the TM-WorldOriginRebasing map, when spawning into the level with two players, the players will sometimes spawn at the same location when there are two Player Starts (one of which is in a sublevel that loads on PIE).

This occurs about 25% of the time.

This occurs without World Origin Rebasing as well.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open the level TM-WorldOriginRebasing.
  3. Click the dropdown next to Play.
  4. Set Number of Players to 2 and enable Dedicated Server.
  5. Play in New Window.

RESULT

Sometimes the two players will spawn at the same location rather than at the separate Player Starts (one of which is located in a sublevel).

EXPECTED

For each player to consistently spawn at the different Player Starts.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39255 in the post.

0
Login to Vote

Won't Fix
ComponentUE - Networking
Affects Versions4.15
CreatedDec 1, 2016
ResolvedJun 12, 2017
UpdatedApr 27, 2018
View Jira Issue