Workaround:
Landscape components render black upon first-time compile.
Observed in QA-Landscape - several chunks of the Landscape were black upon initially opening the level.
Reloading the level or opening the Material and compiling it fixed the issue.
Result:
Landscape components render black
Frequency:
1/3
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39257 in the post.
3 |
Component | UE - LD & Modeling - Terrain - Landscape |
---|---|
Affects Versions | 4.15 |
Target Fix | 4.17 |
Created | Dec 1, 2016 |
---|---|
Resolved | Jun 28, 2017 |
Updated | Oct 30, 2017 |