Sequencer Audio Tracks keep playing when the game is paused
Result: Music volume changes a little, but continues playing
Expected: Music pauses
Result: Now there are two tracks playing over each other
Expected: Track picks up where it was paused
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39391 in the post.
2 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.14, 4.15 |
Target Fix | 4.16 |
Fix Commit | 3360330 |
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Main Commit | 3617655 |
Created | Dec 6, 2016 |
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Resolved | Mar 23, 2017 |
Updated | Apr 27, 2018 |