The licensee is setting their game to InputModeUIOnly and ShowMouseCursor in the HUD blueprint resulting in the user interface becoming unresponsive when entering fullscreen on a Mac but not on a PC. They would like to know if this is a bug, expected behavior and/or if this is the correct way to manage these settings.
NOTE:
Regression: No
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39393 in the post.
1 |
Component | UE - Platform - Apple |
---|---|
Affects Versions | 4.14 |
Target Fix | 4.16 |
Fix Commit | 3328323 |
---|---|
Main Commit | 3379345 |
Created | Dec 6, 2016 |
---|---|
Resolved | Mar 23, 2017 |
Updated | Apr 27, 2018 |