Description

Yellow Path/Trail for translated actors is incorrect when translating components

Steps to Reproduce
  1. Create a BP with a cube and sphere Static Mesh Component
  2. Add a sequence and the BP to the level (rotate the BP so it has 90 degrees in the Z axis)
  3. Add a track for the BP actor
  4. Add a track for the sphere component
  5. Select the sphere component in the BP details panel
  6. Key the transform for the sphere component and move forward in the timeline
  7. Move the sphere component in the viewport with the transform tools
  8. Key the transform for the sphere

Result: Yellow trail in the viewport does not follow the translation of the component
Expected: Follows correctly like when transforming actors

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39500 in the post.

1
Login to Vote

Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.15
Target Fix4.16
Fix Commit3301516
Main Commit3617655
CreatedDec 8, 2016
ResolvedFeb 14, 2017
UpdatedApr 27, 2018
View Jira Issue