- Download the attached project
- Open the attached project
- Play in editor
- Try to move the character around
- Notice that the inputs to move the character do not appear to be working
- Stop PIE
- Open "ThirdPersonGameMode" and change Game State Class to "GameStateBase"
- Play in Editor
- Notice that the character and once again be controlled
Expected: The character would not lose input with switching to Game State
Result: Using game state instead of game state base causes the third person character to lose input