Description

If a VR headset is connected, it will be used for Y axis camera input in PIE if you have switched to and from the Landscape tab in the Modes panel. You can fix this temporarily by reopening the editor.

Regression?: Yes
This did not occur in 4.13.2
This does occur in 4.14.1

Steps to Reproduce
  1. With a VR device plugged in (Tested with an Oculus DK2), open a new blank blueprint project
  2. Click the Landscape tab in the Modes panel
  3. Click on the Place tab in the Modes panel
  4. Press Play to start PIE
  5. Attempt to move the camera up and down with your mouse
    Result: You are unable to move the camera up and down with the mouse, as the VR headset has taken control of it
    Expected: The VR headset should be ignored

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Non-Issue
ComponentUE - Platform - XR
Affects Versions4.14
CreatedDec 9, 2016
ResolvedJan 3, 2019
UpdatedSep 16, 2019
View Jira Issue