Description

When you have a mesh whose origin is distant enough that it places the mesh itself outside the skydome in the Static Mesh Editor Viewport, you cannot toggle "F" to focus on the mesh, thus making it difficult to inspect.

*See attached image.

Steps to Reproduce
  1. Download and open [Link Removed] in UE4.14.1 Binary Version of UE4
  2. Open mesh, "far_away"
    RESULT: (*See attached image) The image is beyond the Skydome making it difficult to observe. Also, hitting "F" to focus on the mesh will not work if the origin of the object is this far off.

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Won't Fix
ComponentTools
Affects Versions4.14
CreatedDec 15, 2016
ResolvedAug 18, 2021
UpdatedAug 18, 2021
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