There are tiled artifacts that appear on Mac Sierra when reflection captures overlap.
Tested with Asset #3595
MacOS Sierra Version: 10.12.1
NVIDIA GeForce GT 750M Driver: 367.15.10.05f01
1. Open UE4 on Mac running Sierra
2. Setup a level with a Reflective material surface
3. Added two reflection captures that overlap
4. Build Lighting and move the camera around or separate the reflection captures so that you are seeing an overlapping area.
Results: Tiled Artifacts on the Mac with Reflection Captures that overlap.
Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Graphics Features |
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Affects Versions | 4.14, 4.15 |
Target Fix | 4.16 |
Created | Dec 16, 2016 |
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Resolved | Apr 13, 2017 |
Updated | Apr 27, 2018 |