Description

Regression
BROKEN: //UE4/Main CL 3227721 (Dev-Framework merge)
WORKING: //UE4/Main CL 3227387

When the user duplicates and then undoes the action, there will still be that actor in the level, but will be null (will have nothing set for component.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Duplicate the floor mesh (I tried this with alt+drag and Ctrl+C/Ctrl+V).
  3. Undo.

RESULT

In the Word Outliner, there will still be a second StaticMeshActor in the world (which will have it's component set to None).

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-39959 in the post.

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Cannot Reproduce
ComponentUE - Gameplay
Affects Versions4.15
CreatedDec 20, 2016
ResolvedDec 22, 2016
UpdatedApr 27, 2018
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