When the user suspends cloth without stopping animation, there will be some odd shadow movements.
This doesn't occur if the user stops the animation along with suspending cloth (which is the preferred workflow with this feature.
Test assets submitted in Release-4.15
RESULT
The cloth will pause but the shadow will still move somewhat. If the user sets it up so both the cloth and the animation pause, this doesn't occur
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40227 in the post.
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Component | UE - Simulation - Physics - Character |
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Affects Versions | 4.15 |
Target Fix | 4.17 |
Fix Commit | 3482048 |
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Main Commit | 3502661 |
Created | Jan 5, 2017 |
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Resolved | Jun 9, 2017 |
Updated | Apr 27, 2018 |