Create AnimBP with a ModifyCurve node plugged into overall output, and an AnimSequence plugged into Source Pose. Check that sequence plays.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-40852 in the post.
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Component | OLD - Anim |
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Target Fix | 4.15 |
Created | Jan 19, 2017 |
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Resolved | Jan 19, 2017 |
Updated | May 18, 2020 |