Custom font reverts to default font in a packaged game
Notes:
Importing of fonts appears to be handled differently for 4.15
Appears to be a regression
Expected: The font that was setup in the editor would be the same one used in a packaged project
Result: The font used reverts back to the default font in a packaged project
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Created | Jan 19, 2017 |
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Resolved | Jan 20, 2017 |
Updated | Apr 27, 2018 |