Custom font reverts to default font in a packaged game
Notes:
Importing of fonts appears to be handled differently for 4.15
Appears to be a regression
Expected: The font that was setup in the editor would be the same one used in a packaged project
Result: The font used reverts back to the default font in a packaged project
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Editor - UI Systems |
|---|---|
| Affects Versions | 4.15 |
| Target Fix | 4.15 |
| Created | Jan 19, 2017 |
|---|---|
| Resolved | Jan 20, 2017 |
| Updated | Apr 27, 2018 |