Splash screens never clear on oculus.
Testing in 4.14 it seems like UOculusFunctionLibrary::HideLoadingSplashScreen() is never called, maybe still the case in newer versions? Was unable to clear a splash screen in 4.15, but didn't debug the code in 4.15
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41124 in the post.
| 1 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 4.14.3, 4.15 |
| Target Fix | 4.16 |
| Created | Jan 26, 2017 |
|---|---|
| Resolved | Mar 20, 2017 |
| Updated | Sep 16, 2019 |