REGRESSION
No, occurs in 4.14.
If the user has an attenuating actor selected while they go through a PIE session, the attenuation wireframes will not be visible when they exit PIE. They will need to re-select the actor to make the wireframes visible.
This was seen with sound actors and blueprints with Force Feedback components.
RESULT
The sound actor will be selected but the radius and falloff wireframes will not be visible
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41212 in the post.
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Component | UE - Gameplay |
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Affects Versions | 4.15 |
Created | Jan 27, 2017 |
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Resolved | Jan 27, 2017 |
Updated | Apr 27, 2018 |