1. Create empty map
2. Make a looping spatialized sound w/ volume attenuation
3. Move around map notice volume attenuation not updated correctly
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41376 in the post.
0 |
Component | UE - Audio |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Created | Feb 1, 2017 |
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Resolved | Feb 1, 2017 |
Updated | Apr 27, 2018 |