Importing an asset with morph targets enabled, but with import animation disabled does not import morph targets.
Note: if you open the asset and press re import the asset's blend shapes will reimport.
This issue is a regression from 4.14
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41383 in the post.
0 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 4.15 |
Target Fix | 4.16 |
Fix Commit | 3281861 |
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Main Commit | 3341914 |
Created | Feb 1, 2017 |
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Resolved | Feb 1, 2017 |
Updated | May 12, 2017 |