PhysicsBallBP is unable to teleport via a collision volume (with either SetActorLocation or Teleport node).
Regression:
Error is not present in 4.14.3 but is present in 4.15.P3
Console error description:
LogPhysics:Warning: SetTransformWhileSimulating: Setting body transform on a simulated body of component (/Game/RollingBP/Maps/UEDPIE_0_level.level:PersistentLevel.TemplateBallBP_2642.Ball) while the physics simulation is running. This will be ignored. You may want to change the component's TickGroup or consider moving the simulated body using a physical constraint
Expected: The Ball will teleport to new location without any issue
Results: The ball hovers in the teleport location then teleports back to the box collision
Head over to the existing Questions & Answers thread and let us know what's up.
4 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Created | Feb 2, 2017 |
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Resolved | Feb 2, 2017 |
Updated | Mar 29, 2018 |