Crash occurs launching the editor on Mac.
RESULT
Crash
UE4Editor-Engine.dylib!LoadPhysXModules()::$_0::operator()()
UE4Editor-Engine.dylib!LoadPhysXModules()
UE4Editor-Engine.dylib!InitGamePhys()
UE4Editor!FEngineLoop::PreInit()
UE4Editor!GuardedMain()
UE4Editor!<Unknown>
UE4Editor-Core.dylib!<Unknown>
Foundation!Unknown()
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41587 in the post.
0 |
Component | UE - Simulation - Physics |
---|---|
Affects Versions | 4.16 |
Target Fix | 4.16 |
Fix Commit | 3288490 |
---|---|
Main Commit | 3293329 |
Created | Feb 6, 2017 |
---|---|
Resolved | Feb 6, 2017 |
Updated | Apr 27, 2018 |