Crash occurs launching the editor on Mac.
RESULT
Crash
UE4Editor-Engine.dylib!LoadPhysXModules()::$_0::operator()()
UE4Editor-Engine.dylib!LoadPhysXModules()
UE4Editor-Engine.dylib!InitGamePhys()
UE4Editor!FEngineLoop::PreInit()
UE4Editor!GuardedMain()
UE4Editor!<Unknown>
UE4Editor-Core.dylib!<Unknown>
Foundation!Unknown()
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-41587 in the post.
| 0 |
| Component | UE - Simulation - Physics |
|---|---|
| Affects Versions | 4.16 |
| Target Fix | 4.16 |
| Fix Commit | 3288490 |
|---|---|
| Main Commit | 3293329 |
| Created | Feb 6, 2017 |
|---|---|
| Resolved | Feb 6, 2017 |
| Updated | Apr 27, 2018 |