Set Array Elem is missing the Item checkbox when connected to an existing array variable that was created separately. The checkbox is present if the Set Array Elem is created off of the array variable itself.
1. Open QA-Game
2. Create an actor class BP & open it
3. Create a Bool variable > Set it to be an array
4. Add a Get to the Event Graph
5. Drag off and create a Set Array Elem node
6. Right-click in the open graph, create a Set Array Elem by itself
7. Connect the Get variable to that Set Array Elem
Results: The Item pin on the second Set Array Elem node will not have the checkbox on hookup or compile. (Only after the BP is placed in the level > PIE > Then Stopped, will the checkbox appear.)
Expected: For the checkbox to appear when the array variable is hooked up or on BP compile
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay |
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Affects Versions | 4.14.3, 4.15, 4.16 |
Target Fix | 4.17 |
Fix Commit | 3426043 |
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Main Commit | 3431398 |
Created | Feb 8, 2017 |
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Resolved | May 5, 2017 |
Updated | May 9, 2017 |