REGRESSION: Yes, does not occur in 4.14.3
Crash occurs when the user drags an animation asset into a commented area in the Anim Graph.
This crash doesn't occur if the user right-clicks inside a commented area and adds an animation that way.
RESULT
Crash
UE4Editor_AnimGraph!UClass::GetDefaultObject<UAnimGraphNode_Base>() class.h:2288 UE4Editor_AnimGraph!UAnimationGraphSchema::GetAssetsNodeHoverMessage() animationgraphschema.cpp:373 UE4Editor_GraphEditor!SGraphNode::OnDragOver() sgraphnode.cpp:295 UE4Editor_Slate!<lambda_76908516b038c565f6664336590b056a>::operator() slateapplication.cpp:5351 UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FPointerEvent,<lambda_76908516b038c565f6664336590b056a> >() slateapplication.cpp:238 UE4Editor_Slate!FSlateApplication::RoutePointerMoveEvent() slateapplication.cpp:5341 UE4Editor_Slate!FSlateApplication::ProcessMouseMoveEvent() slateapplication.cpp:5729 UE4Editor_Slate!FSlateApplication::OnMouseMove() slateapplication.cpp:5663 UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() windowsapplication.cpp:1739 UE4Editor_Core!FWindowsApplication::DeferMessage() windowsapplication.cpp:2120 UE4Editor_Core!FWindowsApplication::ProcessMessage() windowsapplication.cpp:867 UE4Editor_Core!FWindowsApplication::AppWndProc() windowsapplication.cpp:714 user32!<Unknown> user32!<Unknown> UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() windowsplatformmisc.cpp:980 UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2977 UE4Editor!GuardedMain() launch.cpp:166 UE4Editor!GuardedMainWrapper() launchwindows.cpp:134 UE4Editor!WinMain() launchwindows.cpp:210 UE4Editor!__scrt_common_main_seh() exe_common.inl:264 kernel32!<Unknown> ntdll!<Unknown>
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0 |
Component | OLD - Anim |
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Affects Versions | 4.15 |
Target Fix | 4.15 |
Created | Feb 13, 2017 |
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Resolved | Feb 13, 2017 |
Updated | May 18, 2020 |