A UPaperSprite* property in a class does not show a thumbnail for the property in the Editor. This is different from other asset poperties, such as UTexture* or UStaticMesh*, which do show a thumbnail in the Editor.
The UPaperSprite class does contain meta=(DisplayThumbnail = "true") in its UCLASS, but this metadata does not seem to be getting checked when the Editor is deciding whether or not to display a thumbnail. The metadata in the property's UPROPERTY is checked, but adding the metadata there is an extra step that is not needed for other asset classes.
Regression
No
UPROPERTY(EditDefaultsOnly)
class UPaperSprite* SpritePtr;
RESULT:
The UPaperSprite property does not show a thumbnail.
EXPECTED:
The UPaperSprite property shows a thumbnail.
WORKAROUND:
Add meta=(DisplayThumbnail = "true") to the UPROPERTY for the UPaperSprite property.
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