The log populates with the PIE Warnings when the asset is dragged into the level
Warnings
PIE:Warning: Warning Invalid Simulate Options: Body (TEST_PhysicsWakeEvents.CubeDestroyedOnSleep Cube) is set to simulate physics but Collision Enabled is incompatible PIE:Warning: Warning Invalid Simulate Options: Body (TEST_PhysicsWakeEvents.CubeDestroyedOnWake Cube) is set to simulate physics but Collision Enabled is incompatible PIE:Warning: Warning Invalid Simulate Options: Body (TEST_PhysicsWakeEvents.CubeNotDestroyed Cube) is set to simulate physics but Collision Enabled is incompatible
Note
This happens in //UE4/Main as well
This did not happen in 4.14 so marking as a regression
Result: The output log is spammed with PIE warnings
Expected Results: The asset is added to the level with no warnings.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42211 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.15.1, 4.16 |
Target Fix | 4.16 |
Fix Commit | 3357298 |
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Main Commit | 3362661 |
Created | Feb 21, 2017 |
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Resolved | Mar 21, 2017 |
Updated | Apr 27, 2018 |