Description

It appears that as of 4.15, there is an issue with creating/joining sessions. The attached test project worked fine previously in 4.14, but now is unable to join sessions.

The user has stated:

The only way I get a result is with "Use LAN" set to true on create session,

Steps to Reproduce
  1. Open the attached project in 4.15
  2. Play in New Window with 2 Players
  3. Press Create to create a session
  4. On the client, Press Join to attempt to join the session

Result: Failed to join session

Expected: Client would join session successfully

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Fixed
ComponentUE - Networking
Affects Versions4.15
Target Fix4.15.1
Fix Commit3331426
CreatedFeb 24, 2017
ResolvedMar 6, 2017
UpdatedSep 12, 2017
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