If a project is packaged for Windows (32-bit), the packaged game does not receive any input from raw input device. Packaging for Windows (64-bit) does receive input as expected.
Regression:
No - Raw Input not available prior to 4.15
Result:
Raw Input device does not provide any input in 32-bit packaged game
Expected:
Input from device is read in 32-bit & 64-bit games
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Input |
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Affects Versions | 4.15 |
Target Fix | 4.15.1 |
Fix Commit | 3328138 |
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Created | Feb 24, 2017 |
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Resolved | Mar 1, 2017 |
Updated | Aug 3, 2019 |
6093 - doublebuffered |