If a project is packaged for Windows (32-bit), the packaged game does not receive any input from raw input device. Packaging for Windows (64-bit) does receive input as expected.
Regression:
No - Raw Input not available prior to 4.15
Result:
Raw Input device does not provide any input in 32-bit packaged game
Expected:
Input from device is read in 32-bit & 64-bit games
Head over to the existing Questions & Answers thread and let us know what's up.
| 1 |
| Component | UE - Gameplay - Input |
|---|---|
| Affects Versions | 4.15 |
| Target Fix | 4.15.1 |
| Fix Commit | 3328138 |
|---|
| Created | Feb 24, 2017 |
|---|---|
| Resolved | Mar 1, 2017 |
| Updated | Aug 3, 2019 |
| 6093 - doublebuffered |