SSR isn't a supported feature for mobile and isn't feasible for current hardware. Planar reflections should be used instead.
In our Docs page SSR is listed as compatible with mobile here: https://docs.unrealengine.com/latest/INT/Platforms/Mobile/PostProcessEffects/
While testing this doesn't seem to be the case so either we have a bug or the documentation needs to be updated.
RESULT
The floor mesh will appear black.
EXPECTED
The floor mesh reflects the skysphere at lower view angles (SSR).
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.14.3, 4.15 |
Created | Mar 7, 2017 |
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Resolved | Mar 9, 2017 |
Updated | Nov 3, 2020 |