Nativeize assets fail with the new variable types introduced in 4.15. This issues also occurred when tested using the third person character template
Build fails with:
FirstPersonCharacter__pf205484891.h(43) : Error: Unrecognized type 'AFirstPersonCharacter_C' - type must be a UCLASS, USTRUCT or UENUM
Rudy T - Further testing shows that this can be reproduces with any actor reference that has been changed to a TSet or a TMap
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
UMG RichText not appear image when packaged
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What is the difference between Camera and CineCamera?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Head over to the existing Questions & Answers thread and let us know what's up.
19 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15 |
Target Fix | 4.19 |
Created | Mar 7, 2017 |
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Resolved | Jan 14, 2018 |
Updated | Apr 6, 2018 |