This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
-map is consumed by both cook and run for different things, which is confusing and means the help information is misleading
UAT BuildCookRun -help says "-map map to run the game with"
but -map parameter is consumed by cook when run with BuildCookRun and is not passed on run
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-42700 in the post.
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Component | UE - Foundation - Cpp Tools - Automation Tool |
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Affects Versions | 4.15 |
Created | Mar 9, 2017 |
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Resolved | Mar 26, 2018 |
Updated | Apr 27, 2018 |