Using the first person template to build/compile/package a dedicated server causes the server to assert shortly after launch.
This assert does not occur when building a dedicated server from a third person template instead.
Workaround:
User reported disabling "Event Driven Loader Enabled" in Project Settings / Streaming and re-packaging project does not cause assertion issue
Result:
Server log window opens then immediately closes after assert
Expected:
Dedicated server for first person template runs without assert
Head over to the existing Questions & Answers thread and let us know what's up.
| 25 |
| Component | UE - Networking |
|---|---|
| Affects Versions | 4.15, 4.26.1, 4.27 |
| Target Fix | 4.26 |
| Created | Mar 9, 2017 |
|---|---|
| Resolved | Feb 24, 2021 |
| Updated | Feb 25, 2021 |