After merging two actors the resulting merged actor's slot names will be replaced with "none".
Fixing this is a very tedious process for our licensee since there usually is a large amount of slot names to get to.
RESULT
All of the slot names have been replaced by "none". The sections "material ID" assignation are wrong, there is no more black or red material
EXPECTED
The slot names are preserved. The sections point on the correct material id
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43246 in the post.