In an Actor Blueprint, in the Skeletal Mesh Component's detail panel, the "Anim to Play" window is too narrow and only shows a small portion of the selected animation name. (See attached image.)
Regression: No
na
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43327 in the post.
0 |
Fix Commit | 3371778 |
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Main Commit | 3379345 |
Created | Mar 24, 2017 |
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Resolved | Mar 30, 2017 |
Updated | Feb 4, 2019 |