Create a master and a subsequence.
Add a sphere to the subsequence.
Edit one of the properties, like Simulate Physics and turn it ON
Scrub out of the subsequence and scrub back in.
Select the sphere - Simulate Physics should be ON <- bug is that the change didn't get saved.
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Anim - Sequencer |
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Target Fix | 4.17 |
Fix Commit | 3465186 |
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Main Commit | 3499771 |
Created | Apr 7, 2017 |
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Resolved | Apr 7, 2017 |
Updated | Apr 27, 2018 |